Last year I made the twenty-one post series "GB's 100 Games", wherein I gave short writeups of 100 games I had beaten that I considered to be good or better. Since then, I've beaten over a dozen more video games. I've decided to make a sequel of sorts to 100 Games in the form of a "Year In Review" that gives writeups on every game I beat this year. In addition to that, I'll be putting the games in a rough ranking. Remember, the game can be released in any year, and I can first acquire the game in any year - as long as I first finished the game in 2013, it qualifies for the list.
First, however, to get them out of the way...
Unranked: A Horde of Atari Games
Trying to place all the new Atari 2600 games I played this year would be far too difficult. It's hard enough ranking such old games alongside modern ones as it is - with this many, it'd just be a pain and the list would be littered with them, so they all get shoved here.
Games in bold were played on an actual Atari 2600 with a cartridge. Games in italics were played on my Atari Flashback plug-and-play system.
Atari Climber - A game similar in some respects to Donkey Kong. You must climb from the bottom of the stage to the top, avoiding hazards and scoring points.
Atlantis - You control three cannons and try to shoot down flying ships that want to bomb your city. The cannons cannot aim or move, so timing is literally everything. Nice graphics for the 2600.
Demon Attack - A very similar game to Phoenix. Demon Attack is a static shooter in which you fight wave after wave of "demons". They come in many shapes, but they mostly behave the same.
Dragonfire - In this medieval quest, you alternate between two screens. The first screen is about jumping over and ducking under fireballs to reach a castle. Once there, you gather treasure for points while dodging the attacks of an angry dragon.
Off the Wall - I've never been good at Breakout-type games. Off the Wall is not an exception.
Secret Quest - One of the rare games on Atari that cries out for instructions. I can't give this Zeldaesque game a fair shake because I didn't know what to do a few levels in.
Space Jockey - Space Jockey is hurt by technical limitations - only three enemies are onscreen at once, making the game far too dull. A difficulty option to make the enemies move randomly may help your experience somewhat.
Video Checkers - Not sure how I'm supposed to win. The computer seems to counter my every move. Then again, I don't play much checkers.
Video Chess - Same problem - the computer consistently outfoxed me even on the lowest difficulty. I played chess a lot back in elementary school, and I don't remember being this bad at it.
Yar's Revenge - One of the strongest Atari games I've played. Yar's is more complicated than most Atari games, but it can be figured out pretty quickly, and it's a lot of fun. Once upon a time I had a Game Boy Color version of this game, but I wasn't any good at it and wound up selling the cartridge in a yard sale.